Lupin III and his ragtag team chase whispers of a hidden treasure to a mysterious, uncharted island, but the adventure quickly turns into a fight for survival. When their plane is shot down, they must outwit not only the island’s strange inhabitants but also a terrifying force that refuses to die. The film blends classic Lupin capers with jungle peril and mysterious threat.
Lupin the IIIrd the Movie: The Immortal Bloodline is a 2025 Japanese animated action adventure directed by Takeshi Koike with a screenplay by Yūya Takahashi, based on the Lupin III manga by Monkey Punch. It is the thirteenth big-screen entry in the long-running franchise and a major new 2D animated theatrical release, arriving nearly three decades after the last traditionally animated standalone Lupin feature. The story finds master thief Lupin III and his crew — sharpshooter Daisuke Jigen, swordsman Goemon Ishikawa XIII, femme fatale Fujiko Mine, and relentless Inspector Zenigata — answering a cryptic invitation to a forgotten island that doesn’t appear on any map. After a violent encounter leaves the team stranded, they must face not only the island’s hostile residents but also an enigmatic immortal threat and unravel the secrets behind the treasure and the danger that lurks there. Produced by Telecom Animation Film and distributed by Toho Next, the film debuted in Japanese theaters on June 27, 2025, and is scheduled to reach North American cinemas in early January 2026. With its mix of action, humor, stylish animation, and enduring thieves-and-treasure thrills, The Immortal Bloodline will resonate with long-time Lupin III fans as well as newcomers seeking animated adventure.
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Fun Facts
After the Japanese theatrical run (27 Jun 2025), GKIDS is giving North America just three cinema nights – January 4-6, 2026 – before the print disappears; no wide break or streaming date has been announced, so the celluloid flicker is literally here today, gone tomorrow.
Director Takeshi Koike insisted the island’s undead “garbage-men” be drawn on twos (12 fps) while the main cast runs at full 24 fps, so every shambling extra strobes slightly out of sync – a deliberate frame-rate mismatch that makes the immortal enemies feel time-slip broken without any post-processing plug-ins.